Dienstag, 10. Mai 2011

First colloquium

Today I had the first talk with my Prof Olia about my bachelor project.

I had several loose ideas in mind what could be the topic of my work, but nothing fixed yet. I like to go from an vast, abstract field of topics to an precise formulated thesis.

The topics I came up with where:

Values of the immaterial

One thing that fascinates me is the economics of "digital products", i.e. WoW-Goldcoins that you can buy on ebay
For me as an non-WoW-Player, it's interesting that user buy gold (or credits, as in other games) to progress in a game and especially how the value of it is defined. Also exciting to see is the industry of "gold-herding-kids" that collect the money with is then sold on ebay (and other platforms).

Internet Archeology

A topic, that I already discussed in 4th semester was the question of "what will be left of our digital culture in 1000 years". Since digital culture by it's definition draws it's most… so to say "contents" or "definitions" from digital media, the amount of content to be preserved apears to be dramatically little.

So world, what will be left?


After discussing these topics with Olia, it appeared to me that we both weren't a 100% satisfied. For me, it's clear that I want to write about something that I'm really interested in. So I came up with a topic, that I already had buried:

(new formulated after discussion with Olia):

How Is (military-) history represented in today's Videogames (Ego Shooters)

There is obviously a huge difference between the Images of Soldiers and Warriors in Videogames (often glorified as heroes) and there "real-life" counterparts in Military-History.

I want to focus either on the WWII or the Viking age Warrios (or both).



Stuff to read / watch:
  • Shooter - eine multdisziplinäre Einführung, Book by Matthias Bopp
  • "Get Lamp" - Movie by Jason Scott (->Trailer)

Stuff to do:

  • ask Yvonne if she wants to support the project

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